4.02.2010
Flash, updated (with a little assist from After Effects)
I dropped the little run cycle from yesterday into After Effects and built a little set for him to run through, complete w/ fake 3D parallax. Gotta love the Grid and Motion Tile effects! Also, I'm surprised how well Magic Bullet Looks helps tie the whole thing together.
I might start doing some more tests like this over the weekend.
Keyword: Animation, ComicBook, I Want That Rock, motion graphics
Transmission from Ryan Summers at 1:22:00 AM
2.11.2010
Experimenting...
Keyword: ComicBook, I Want That Rock, Sketch
Transmission from Ryan Summers at 11:55:00 PM
I Want That Rock! progress...
I'm finally digging in and trying to solidify some designs for characters for I Want That Rock!, an idea that I worked up a long time ago that I want to relaunch as a web series or comic book one day. Perhaps even something that could find it's home on an iPad one day too.
What an exciting opportunity that device offers for comic book artists.
Keyword: ComicBook, Frank Danger, I Want That Rock, Sketch
Transmission from Ryan Summers at 10:31:00 AM
12.08.2009
10.05.2009
Sunday turns to Monday...
10.04.2009
another Sunday, another set of sketches
Started playing with Sketchbook 2010 on my little Dell Mini 9 after finishing up an actual sketchbook for the first time thanks to the building momentum of SketchSunday Sessions. I'm trying out all kinds of new things, like silhouette studies and, gasp, color! Trying to see how far I can take Sketchbook 2010 after I watched the amazing Creaturebox screencaps that popped up this week. So much awesomeness!
9.02.2009
Sketch Sunday Returns
Fresh off of a wonderful wedding, I called up Jeff (@AnimationCosmic) and we started SketchSunday back up in full force. I was a bit rusty, but chose to dive into designing a specific character I've been posting up here for a while. I'm starting to get more comfortable with facial proportions and just now starting to get into some expressions. He needs some more elements to break away from a generic character, and I'd like to get him a little more elastic, but he's getting there.
The other page is just some more heads. And a scary looking Uncle Sam.
7.06.2009
Making Up For Lost Time
We missed out on a SketchSunday last week due to a Transformers intervention, so Jeff(@AnimationCosmic on Twitter) and I rocked it twice this holiday weekend. Wolverine made an appearance as well as the innocent bystanders of Starbucks, Panera, Borders, & Barnes&Nobles. Thanks all you unlucky and hopefully unknowing models!
By the way, if you care to know what I thought of Michael Bay's efforts on Transformers 2, you can actually hear them now. That's right, someone was crazy enough to point a mic in my general direction after I saw TF2. Check it out if you dare over at the Sci-Fi Partyline podcast.
Keyword: ComicBook, Frank Danger, Movies, Sketch
Transmission from Ryan Summers at 12:43:00 AM
6.15.2009
SketchSundays!
My good mate Jeff Williams, otherwise known as @AnimationCosmic on Twitter, and I have started hanging out on Sunday mornings to get some breakfast, catch up on the week that was, and get an early start to what otherwise would end up a wasted day. Jeff's a mean sketcher, as well as a kick-ass animator, so he always forces me to raise my game. Or at least crack open the sketchbook for a good try. Here's some of the better ones from today.
5.26.2009
11.02.2008
Ghost Rider in progress
Hey, I just clicked thru to this wicked neat intro cinematic for Valve's zombie shooter, Left 4 Dead: incredibly inspired character models and animation along with some great cinematography make this one a post-Halloween treat. I haven't seen this tasty of facial animation for a game since, well, since Valve's last set of cinematics for Team Fortress 2.
It might be time for another game company to start thinking animated features...
10.27.2008
ThoughtFaucet
...as always, I need to work on hands and hair, especially when it consists of fire; I could do well to shake off the Cheeks infatuation with the posing a bit as well. We'll get there.
9.28.2008
Frank Danger
It's a toss up as to which comic book project will make it to the finish line: Frank Danger, I Want This Rock!, or a secret third project I haven't talked about with too many people. Here's some more Frank studies: I feel like he's getting a lot closer, especially with the bottom left shot of him looking with wide-eyed shock at two blogposts in one night. :)
2.16.2008
Comic Book: Engage!
I'm starting work on the comic for San Diego: I'm still working through what the main character is gonna look like. I hope to have him tied down as much as I can expect to in the next few weeks, and then it's off to buttoning down the script & laying out the pages in thumbnails. It's been so long since I've done this!